Product Descriptions:-
Very far away, sprouts a little village full of
mushroom-shaped houses and within, live the Smurfs. Blue-skinned,
dressed in white trousers and caps, these easy-going, happy and peaceful
bunch are no taller than three apples high. Join the Smurfs in their
constant run-in and adventures with the nasty wizard, Gargamel. This TV
series is a true classic suitable for all in the family!
Smurfs 1 - Smurfy Adventures
THE SMURFETTE - Gargamel creates an enticing Smurfette to lure the
Smurfs into his castle. The Smurfette is thoroughly entranced with the
little Smurfs, becomes one of them and together they cause Gargamel's
wicked plan to backfire on him.
THE SMURF APPRENTICE - Clumsy wants to be popular and steals one of
Gargamel's magic spells, but it backfires and turns him into a dragon.
It takes all of the little blue people and Papa Smurf to find the
antidote to turn Clumsy back to his normal smurfy self.
VANITY FAIR - Gargamel's magic mirror traps Vanity Smurf inside it,
so Smurfette and Brainy rush to his rescue. Once inside the
mirror-world, they cause a giant explosion that shatters the glassy
enclosure and hurry back to their smurfy village.
KING SMURF - Directing the Smurfs to repair the dam, Papa Smurf takes
off on a herb-hunting expedition. While he is gone, Brainy causes havoc
when he declares himself King and Papa Smurf returns just in time to
save the dam from bursting.
JOKEY’S MEDECINE - Because of Jokey's pranks, none of the Smurfs
believe him when he tells them that Azrael the cat is ready to pounce on
them. Feeling guilty and responsible, he hurries to Gargamel's castle
and plays some explosive jokes on the wizard and his cat so he can free
his friends.
THE SORCERER SMURF - Gargamel creates the legend of Sorcerer Smurf to
lure Papa Smurf and his smurfy friends to a trap at his mountain
hideaway. Papa Smurf outwits the wicked wizard with some of his own
magic and Gargamel is chased down the mountain and back to his castle.
MAGICAL MEANIE - The Smurfs find a 'meanie genie' that refuses to
grant them their wishes until they call out the magic word.
Unfortunately, Gargamel does some research in his library and sends the
genie on a magical errand to capture the Smurfs. After Gargamel uses up
his three wishes, Papa Smurf sings out the same magic word and the
genie has to grant his commands to free the Smurfs, toss Gargamel into
the river and bottle himself up forever.
